02-25-2023, 05:48 PM
Quote:If you notice anything weird or out of the ordinary, please @ me in the #support channel on Discord.
At this point just expect that I missed or forgot something.
If you don't tell me something's broken, it won't get fixed. Thanks for your cooperation!
▸The Maple window will no-longer freeze when moving it around
▸Fixed Winter Bunny Hat and Foxy Teacher Hat's origin when your character is dead
▸Added cursor styles to the MapleKey config file, you don't have to redownload a whole WZ file or separate DLL to change it anymore!
Cursor Styles:
▸Nerfed some skills, other skill changes
▸The Skill, Shop and Storage windows have been increased for 1280x720 and above (WIP!)
▸Made an attempt at making skills more transparent in terms of their damage, range, misc.
This will not be a huge priority to finish since most people just use GM Roar and that's it, but I think it's nice to look at!
Most of the info will probably still be inaccurate as well since buffs and passive don't work, but oh well hehe
▸Added Luminous, Kaiser and Angelic Buster!
▸Added some more skills here and there on existing jobs for fun
▸Added in-game slash command /ca or /combo to disable Combo Attack skill effect (need to rewarp)
▸Added a semi-working upjump skill to GM job
▸Added UFJ to the config file in case you don't want it
▸Added commands /skill(s) and /damage or /dmg to change skill and damage number transparency levels (values 1 - 255)
Example: /dmg 100, /skill 255
▸Re-implemented the multi-pet skill for aesthetic purposes. Only the lead pet will be able to wear pet equips.
▸Added a new equip type, the Mob Equip! For now there'll only be a few equips to choose from because they don't even exist on GMS, KMS, JMS, CMS or TWMS :/
(These can be found in the TamingMob section of GM HandTool)
▸Made green text in NPCs slightly more legible
Click HERE to download the new WZ!
Mirror link found HERE!
Updated GM HandTool found HERE!
That's it for now, enjoy, have fun!